CYSCE

#5 / 2 rate

CYSCE

112 users

2020-06-02

BDnF

Extension Information

5 star
100%
4 star
0%
3 star
0%
2 star
0%
1 star
0%

Supported Languages

Permissions

Description

CYS Chrome Extension

0.9.5
+ Fixed handling of deleted games in quicksaves
+ Fixed smart-linked forum URLs

0.9.4
+ Fixed tag color on the storygame page

0.9.3
+ Fixed some incompatibilities with CYS version 20210011

0.9.2
+ Fixed navbar theming
+ Added new category art and fixed some image errors from the previous version

0.9.1
+ Updated horror category art

0.9.0
+ Implemented all new art from MadHattersDaughter
+ The themed site banner is now toggleable between two variants
+ Made uploaded images viewable in-browser rather than forced to download (new permissions are required for this change)

0.8.2
+ Switched the old School-Based category out for the new Dark Fantasy one
+ Made forum posts on the home page also dynamic (auto tagging/linking)
+ Fixed the glitchy color transition when hovering over posts in some themes
+ Prevented floating elements (e.g. some images) from overflowing out of forum posts
+ Updated table header colors in the storygame viewer themes
+ Added support for asterisks in storygame titles (sneak peek linking)

0.8.1
+ Added option to toggle between dropdowns and uncompressed sidebar on the unthemed site

0.8.0
+ Storygames can be given temporary styles and suppression via the dev panel
+ Author-given storygame styles can now be globally suppressed when using any theme
+ Storygame search now also shows the page number at the bottom of the list
+ The sidebar for the unthemed site has been compressed back to normal, now using dropdown menus
+ Sneak peek links use a smarter script that works with more titles
+ Fixed the username suggestion menu being hidden behind the page when creating a new message
+ Removed the following features that are now implemented on the base site:
+ Page editor enhancements
+ Trophy info


0.7.1
+ The main site uses the faster method of theme application (already used in storygames)
+ Secondary storygame theme options are actually (somewhat) explained
+ Text Visibility option is applied to articles
+ Preserve Line Breaks option is a bit more lenient and less likely to clash with Normalize HTML
+ New option: M Mode
+ The comment page in the storygame viewer is styled

0.7.0
+ Dark and Light storygame themes
+ Choose between serif and sans-serif versions
+ Choose between fixed character-per-line (90 or 110) and unfixed
+ Choose whether to suppress author-defined fonts and/or CSS
+ Storygame Dev Mode overhaul; it now opens in a separate window and displays more info
+ Modify the value of normal variables and $ITEMUSED variables
+ View the number of times a link has been clicked, and the history of pages visited
+ Quicksaves: quickly save and restore *multiple* named storygame states
- Saved locally, so unlike options they don't persist across devices
+ View/manage all quicksaves on the My/Saves page and export as / import from JSON
+ Contrast enforcement for user-generated content in storygames, storygame descriptions, forum posts, PMs, and user profiles
+ Certain elements are tested for contrast with their background and brightened/darkened appropriately to fit the set contrast ratio
+ Alternatively, force them to be stripped of the color change completely
- Removed emoji (because they're gone from the site, they were causing weird issues)
+ Improved image filtering in the inverted storygames themes
+ Updated CSS for the chapter selector in the Advanced Editor
+ Link buttons labeled in the Advanced Page Editor
+ Orphaned links are named "[none]" so their destinations are editable
+ The textbox in the "Add Link to New Page" dialog is autofocused
+ The broken spacer.gif (in My/Points and My/Stuff) is hidden
+ Worth algorithm changed; rules to achieve a "100" are stricter

0.6.3:
+ Now supports the new advanced page editor, fixing the lack of CodeMirror and updated icons

0.6.2:
+ Mizal's and Killa_Robot's trophies have been added to the dark and light themes
+ Now utilizing `CMReady`; basically preventing cases where CodeMirror might be loaded before its options were ready
+ "Anchor" button renamed to "Permalink"
+ Removed a redundant check in the storygame search script
+ Fixed right-aligned post title in locked threads
+ Themes should no longer apply color to CKEditor (RTE) dialogs
+ There's now a check for CKEditor presence before attempting to use CodeMirror, since PMs have the RTE now
+ It also now ignores the "preserve line breaks" option, just as the storygame page editor does
+ Masthead image uses the newer, FF versions
+ Added icon image for the "resolve" button
+ Visually updated navigation panel in My Duels and About Us
+ Fixed broken warning icon

0.6.0:
+ Fixed broken collapse/expand buttons
+